The Weekly Re-Motivator: Write From the Wayside


If you look down the path any writer has walked, you’re likely to see piles and piles of detritus littering his footsteps. Busted plots like broken wagon wheels tossed by the wayside. Failed or half-formed characters curled up like dead beetles, hollow and husk-like, waiting for the broom. Exercises and sketches and scattered bits of dialogue and unturned plot twists like so much broken glass and twisted slag. People think of writers as creators, but they destroy and abandon twice as much again as they ever shape to completion.

But it’s a poor writer indeed who walks that path, strews the debris of all the ideas that didn’t make the cut in his wake like so many dead fish after an oil spill, and doesn’t double back now and then to pick through the scraps and see if a scarecrow can’t be fashioned out of the trash.

Photo by Rene Schwietzke @ flickr.
Photo by Rene Schwietzke @ flickr.

Because, sure, we toss those ideas out the window, discarded cheeseburger wrappers fluttering on the wind, because they didn’t work, because they don’t fit, because something about them makes them not belong. But just because an idea didn’t work with this project, doesn’t mean it can’t work for any project. We’re like sharks. If we stop moving, we die, and when one idea has run its course, the next one bubbles to the surface like the breath of some great beast of the deep. A writer has to be a hoarder, ready to cover old ground and see if some of those old puzzle pieces fit with the new project better than they fit with the old.

If it’s a writer’s nightmare to end up in a publisher’s slush-pile, wasting away for eternity in the purgatory of unread manuscripts, then it’s an idea’s nightmare to end up in the writer’s slush-pile, atrophying and turning to dust while waiting its turn to find just the right story to fit into.

But you’ve got to keep that slush pile.

Whether it’s old notebooks covered with chicken scratch and legions of notes hastily scribbled in the margins, or an overflowing cache of text documents in a dusty folder in the depths of your hard drive, or reams of parchment in the forgotten tongues of Eldritch terrors, those ideas have to be allowed to hang around. There’s no room for minimalism in the mind of the writer. There’s no sense in cleaning out the garage. A writer is only as good as his storehouse of ideas, only as good as the engine of his creativity.

So as you write, be ruthless. Be brutal. Cut the dead weight with savage abandon and cast by the wayside that which doesn’t make the story sing. But keep a roadmap, so you can find your way back to the gems that you leave behind.

This weekly Re-Motivational post is part of Stream of Consciousness Saturday. Every Saturday, I use LindaGHill‘s prompt to refocus my efforts and evaluate my process, sometimes with productive results.

Writer Moments: The Tipping Point


In any endeavor there are magical moments.

There’s the brilliant beginning: full of purpose and brimming with the righteous light of conviction, you take your first wobbly-kneed steps into the great unknown. Sure, your steps are uncertain and the path is dark, but you move forward anyway, driven by the cattle prod of motivation that drove you to pick up the torch in the first place. Every problem is just another step in the road. Every question, a mystery full of wonder and delight. Every setback serves only to motivate you further, and every accomplishment is a furious gale beneath your wings, buoying you toward the heavens. This is the honeymoon period, and no obstacle you face is too large, no challenge too stout, no door too locked. (Can a door be too locked? Don’t stop me now!)

There’s the elated ending: exhausted beyond the limits of what you once thought possible, you stumble across the finish line and collapse into a smelly, grumpy heap. The imperfections, the wouldas and the couldas, the endless desert of possibilities, all lie like the discarded husks of cicadas in your wake, as useless and irrelevant to you now as a screen door on a battleship. The journey is over, the battle won, and all that matters for the moment is the whistling glory of the wind in your ears, the sweet cocktail of accomplishment and fulfillment served with a job done. (Not necessarily well done.) The dragons are slain, the damsels are rescued, and all is right in the world. This is when you lay back, have a cigarette (no you don’t have a cigarette, smoking is banned everywhere in the world, what’s wrong with you??), and bathe in the vapors of completion.

But there’s another moment that doesn’t get nearly as much attention, and it’s maybe more important than the others. It’s a moment when you’re not finished yet, when the road stretches on and on in front of you and in back. When you’ve left home so far behind that you can’t even remember the last time you were there, but the end is still so far in front of you that it might as well be on the moon.

It’s a tipping point.

This is the moment when you aren’t yet at your goal, but you can look back on the path you’ve walked and see the arc of the gains you’ve made up until now. You aren’t running marathons yet, but you booked a 15-miler this past weekend. Your novel isn’t finished yet, but your characters and the action are all poised for the grand finale. Your kid still needs a diaper to get through the night, but you haven’t had to clean crusted-on poop out of the creases in his crotch for over a month.

This is a moment almost sublime in its transcendence. At this stage, perhaps more than any other, you feel the gravity of both extremes — the beginning, when the task seemed impossible, and the end, when it will all have been worth it — but you know, deep down, that short of an asteroid smashing into the planet and obliterating all life, you’ll finish the thing you’ve been working on for months if you can just keep at it for a little bit longer.

This is a moment to be relished, to be savored, like the last drop of a Dr. Pepper. This is a moment to pat yourself on the back just a little bit while girding your loins for the home stretch. The air is still up here; still but full of static, the twenty minutes of quiet before the hurricane hits.

Because, make no mistake, you’re not done. The finishing is not for the faint of heart. You will be chewed up. You will be spit out. You will suffer the slings and arrows of outrageous fortune.

But if you’ve come this far, you can make it through.

This post brought to you by me reaching the 75% mark of my novel today.

The Weekly Re-Motivator: We Are Not Enthused


I’m a teacher, as I believe I may have mentioned before, and it’s back-to-school week in Atlanta. Which means, from one perspective, a brand new crop of impressionable young minds, ripe and ready for me to rain upon them a bounty of knowledge that will allow them to flourish and grow into the pillars of tomorrow’s society. From another perspective, it’s another motley crew of jaded, disinterested teenagers, just marking time in my class until they can graduate from high school, go out into the world, and infect society with their brand of poisonous, dull humor, ridiculous taste in music, and skewed views of entitlement and overconfidence in their abilities.

Either way, they’re in my class, and we’ve got several months of together time ahead, which means it’s time to be on my toes. Because if there’s one thing I’ve learned from five years teaching (wow, has it been that long?) it’s that if you want them to care about the material at all — outside of those rainbow-encircled few who have Ivy League dreams and would probably flay and flambe an elf at Christmas if I promised them an A — you have to find a way to make them care about the material. If they aren’t having at least a little bit of fun, then, well, neither will the teacher.

Which is a good reminder of the relationship between author and reader, actually. Because unlike my captive audience in the classroom, whose attendance I can count on if not their attention, the author has no hold at all over the reader. The vast majority of my students aren’t gonna walk out of the room if I fail to entertain them — they might check out, but they’ll suffer through, because they need my course to graduate. But a reader is a different animal. Not only does a reader not need my course to graduate, but a reader can choose from any of the myriad other teachers out there and take their class instead.

So a writer has a tougher job than a teacher, because a writer can’t really have an off day. If I lose focus or just don’t have energy one day or come in wearing a bad mood like an oversized, angry “fargo the police” shirt, I can put on a movie or give them a crossword puzzle or any number of distracting activities to give myself a break. The writer, on the other hand, who brings sub-par writing to the table, who leaves in his story those things that are boring, or nonsensical, or that just don’t move the story, loses his audience immediately.

And how does one keep an audience enthused? Well, I think a first step is to stay enthused oneself.

The middle of my current WIP has been sodding boring. It’s trudged along with its narrative feet in treacly mud, losing its boots and its socks and its gumption in the muck. Partially, that’s because I have been trying to figure out where the story wants to go next, and partially, it’s because after an actiony bit at the beginning, the narrative (I felt) needed a bit of time to breathe and relax before gearing up for more actiony bits toward the end. And that may be true — there may be a need to take the foot off the gas here and there — but perhaps most telling of all is the fact that while writing it, beyond the first 25,000 words or so, I haven’t been having much fun.

And if I, the guy writing and inventing the story, am not having any fun, how can I expect a reader to have any fun?

So I took that thought and poured it into a syringe the size of a blood sausage, and I injected it straight into the heart of my story. I axed a major character who was a ball-and-chain on the leg of the story, had the schemer stop scheming and start doing, and threw in a sneak attack from the villain who had been lying dormant for far too long. The result? The story lifted itself out of the water like a speedboat zipping along at full throttle. The writing became less like performing invasive dentistry on an angry shark and more like trying to keep your laptop bag dry in the rain (hey, writing is never easy, it’s only varying degrees of wish-I’d-never-started mixed with have-to-get-this-story-out-before-my-brain-explodes). And, big shocker here, but I was suddenly having fun with the story the way I haven’t since those first 25,000 words.

In other words, I was enthused, and I think and hope that a reader reading will be enthused at this point in the tale.

Now, first drafts are pretty much universally sharknado. Getting it right the first time is neither expected nor necessary. You can always fix it in post, and you can keep it in post for as long as you need to. But when you’re fixing up a first draft in the editing stage, it’s a lot easier to shape it into a sleek, aerodynamic sports car if it at least looks something like a car to begin with. That task is a lot harder if the first draft is an elephant braying as the tar pit sucks it slowly down.

So, when writing, have fun. Stay enthused. Or else you can’t be mad at readers for giving up on you.

This weekly Re-Motivational post is part of Stream of Consciousness Saturday. Every Saturday, I use LindaGHill‘s prompt to refocus my efforts and evaluate my process, sometimes with productive results.

Accidentally Runspired


I’m in such a strange place with this novel. What started off as a lighthearted sort of funny time travel jaunt has transmogrified itself, not so much like a chameleon altering the color of its skin but more like a hermit crab abandoning one shell and then another and spending not an ounce of care or compassion on its previous self. A new idea strikes, and of course it requires seismic changes to the story as it’s already written, but the glances of the story that could be are so much more appealing than the story that is. So, naturally, I’m trying to find a way to attract more lightning strikes, but seeing as I’m not particularly keen to wander out into a summer thunderstorm wrapped in a roll of tinfoil and holding aloft a handful of golf clubs, I’ve been going for runs instead.

And a funny thing has happened.

The more I embrace the changes that occur to me while the blacktop creeps past under my feet, the more the lightning strikes, and the more intensely when it does. The “notes” section of my current draft is just about long enough to form its own chapter, I’ve redesigned one of the central characters from the ground up (twice), and the inconsistencies in the world of the story from first chapters to most recent are as numerous as ants on a piece of pumpkin pie at an abandoned picnic. I get an idea for a small change to make, so I make it going forward and leave the earlier pages to fix in post, and then the situation repeats; I’m on about my fiftieth iteration of that process. Not that anybody’s counting; might as well try to count locusts in the midst of a plague.

Maybe it’s an argument for planning a novel more thoroughly before I begin, or maybe it’s a lesson in not getting too attached to what I think a story is before I get my hands into its entrails. The process remains exhausting, though writing the novel has been a lot more fun of late (we’re getting into the final third of the book, so the action is beginning to run high again).

It almost makes me nervous to keep going out for runs with the novel on my mind, because I know that the only thing that will come of that is more changes to the story, more shifts in character, more dubious inspiration that makes me want to burn the thing to the ground just so that I can rebuild it stronger from the ashes.

Which is actually becoming something of a theme in the story. Not by design, but because… well… with a time travel story, what other theme can you drift toward? If you had the power, how could you not try to constantly reinvent the world you live in? If you could go back at the flip of a switch, how could you not attempt to recreate your own reality every time something didn’t break your way?

Writing gives you that power: the power to create worlds and destroy them, then recreate them even better based off what you learned when you built it the first time around.

…Anyway. It’s not like I’m going to quit running. Or writing. Struggles or no, the fact that I’m brimming with thoughts about the novel, the fact that I had to steal twenty minutes on a Sunday to write down some notes for the book, tells me that I’m still doing the right thing. Still writing the right story, still doing a good thing.

Back to building worlds tomorrow, and smashing them to pieces.

The Narrative: Break It to Fix It


So the story is struggling along like a winged pigeon. It’s limping here, stopping to investigate this pile of birdseed, fleeing for its life with halting, awkward steps, trying occasionally to fly and only crashing back to the earth.

Something’s wrong with it, but you can’t put your finger on what it is. You like your premise. Your plot is fine. Characters are not bad either. But when you put it all together, it’s sort of like trying to reassemble the bits of a broken vase. In theory they add up to one complete thing, but in practice it just isn’t happening, and never will, because whatever broke the thing in the first place warped it before it broke.

Still, all the writing advice in the world tells you to keep writing even when the writing sucks, so you keep writing dutifully, pounding your face against the keys in the vain hopes that it won’t suck so bad the next time you come back to it, but each time it’s like you slip a little further down the well, you take another step into the unlit basement, you drift a little closer to the waterfall. Meanwhile you’re doubting yourself. The things you’re writing just don’t feel right, even above and beyond the standard-issue writerly self-doubt that affects all who practice the pen. If you’re writing crap, maybe you are crap, and maybe you should stop writing this really crappy crap and get back to the crap you could be doing that might not be total crap by the time you’re finished with it.

But then, a thought occurs to you, like a lone ray of sunshine piercing through a veil of clouds, or like a ping on the sonar detector you thought was dead when you crash-landed on the alien planet. The story isn’t broken, struggling toward its inevitable awful ending on legs that can barely carry it under the weight of its own suckitude. The story isn’t diseased, shambling forward with shaky, poxy steps while a fever of words burns it from the inside out. The story hasn’t died already, drawing flies to feast on its inkblood oozing out through the plot holes left by your incompetence.

It’s nothing so all-encompassing, so fatal as all that. No, there’s just that one thing wrong with it.

And that one thing is poisoning your entire story.

Maybe your protagonist rescued a bunny from hungry wolves in the first act, and that bunny has turned out to be a real pain in the narrative neck since your hero now has to haul it around to meetings and clean up after it. (I read that rabbit pee can actually corrode aluminum. What a jerk of an animal.) Maybe the plot twist you planted for later in the book is about as unexpected as a jab in the opening round of a boxing match, or a hot day in a Georgia summer.

Problem is, you’ve written the story so far with this one thing in mind, and now you see the thing for the insidious venom that it is, you see it scarring the veins of your precious story, burning the heart out with its slow acid drip. To press on, allowing the poison to remain, is madness; it’ll keep corroding the work, no matter how much you’re now aware of it. To double back, try to excise the poison and correct the damage is just as unthinkable: you can’t throw away the work you’ve done, the time you’ve spent, to begin the Sisyphean task of a massive edit before you’ve even finished a draft. What to do?

Cut off the diseased limb.

Writing the first draft is a combat landing. You parachute in with guns blazing, find a bit of cover and pray to god you can make the rendezvous before your head gets taken off by the shrapnel of an exploding real life obligation. You don’t get to go back and say, no, sorry, I borked the landing, let me get back on the plane and try again. The only way out is through. Got a problematic element? Damn the cannons and ditch the damn thing, then pick up your rifle and wade back into combat. Agonizing over the decision will get you shot, or worse, get you killed: you’ll bog down in the existential doubt over your work, and before you know it you just can’t make yourself pick up the pen today, or tomorrow for that matter, and gosh golly the weekend is coming up, and then you’re dead in the ditch with the thousands upon thousands of other would-be writers who just couldn’t do it because of this or that or the other.

The good news is that if you can survive the incursion — if you can finish a draft — you get as many chances as you like to go back and fix it. Make it less crappy. Take out the bits about boring business meetings and toss in more unicorn deathmatches instead. But you’ll never make it through the draft if your heart isn’t in it. Sure, when you get to the end, your draft might look like a civil war armory after a heavy shelling. It might be dripping with blood and bits of brain, it might be hanging together with the flimsiest of threads, it might be written on chicken bones rattling around in a voodoo medicine bag. But if you can finish it, you can fix it later. You have to pull a rotten tooth to put in an implant. You have to break the fractured bone again to set it properly. You have to break your story to fix it, shatter it into a million pieces and then start looking for the super glue when it’s all said and done.

So, what’s it going to be? Suck it up, tie a tourniquet around the poisoned arm and hack it off at the elbow so you can keep slaughtering zombies with your machete hand (Yeah, I’m mixing my metaphors pretty badly, but THERE’S NO STOPPING NOW)? Or throw your hands up, sit back and die while the poison eats you alive?

Tonight I made the decision to erase one of my three main characters from the story completely. Gone like he never existed. He was dead weight, slowing the story down instead of catapulting it forward, and he’s been poisoning the story since the first day I wrote his name down.

What’s poisoning your story? And how are you going to fix it?