The Weekly Re-Motivator: The Butcher’s Shop of Edits


So, you’ve got a draft in the bag and you’re sitting there thinking to yourself, this feels good. No, this feels awesome. I wrote a BOOK. I deserve a cookie.

And you do, maybe. But there’s a danger in that line of thinking, and the danger is in thinking you’re in any way done.

It’s easy to do. Typing the conclusion to your story has a lovely ringing finality to it, especially if you’re particularly dramatic (like me) and brazenly type an all-caps middle-finger-to-the-tribulations-of-the-draft “The End”. And certainly the draft tires you out like a machete-hacking slog through vine-tangled jungle. The problem is that when you hack through the jungle like that, you leave a path of carnage behind you, all broken stalks and fallen branches and trampled flora. Sure, you left a path. One with wrong turns, with dead ends, one that doubles back on itself like a stuffed bear hunting woozles.

And if you wanna do anything with that story, you’ve gotta fix that thing up.

Time to shift metaphors.

(OMG a metaphor post. I LOVE A METAPHOR POST. METAPHORS BE WITH YOU. OMG STAR WARS IS OUT SO SOON OMG.)

Sorry.

The draft, magnificent as it may be, is untamed, untanned, raw, like a side of beef fresh from the slaughterhouse. It can one day become a dazzling array of savory filet mignon, perfectly marbled ribeyes, staggering sirloins and lip-smacking ribs, but you can’t just toss the thing on the fire and expect it to come out delicious.

Maybe it calls for the hatchet.

Separate the poor dear into its component parts. Look at how this part connects to that part, then level the axe and hack it away. Dice the monster up into bits, first torso-sized, then leg-sized, then hand-sized, then bite-sized, ready for stewing. Examine each bit for disease and rot, weed out the tainted, and package up the rest for market.

Perhaps the knife.

A more delicate approach, but a more elegant one. Your story is riddled with extra fat, extra gristle, and before it’s fit for consumption, it needs trimming. So you go to work. Shave off a bit of overdone character development here, open up a gash in some disarticulated plot points there. Maybe a thin gash all through that one vein of a ridiculous MacGuffin you planted to let the rancid blood out. You slice, you shape, you shave, and send the leaner, comelier carcass on down the line while repackaging the trimmings to send to the dog food factory of your future projects.

Or maybe the Rocky treatment is more your style.

You’ve got some seriously pent-up rage from your trip through that disastrous first draft. The story came out hard and angry, like a kidney stone on methadone, a tight-wound spur of bone and tendon and agony. It needs tenderizing, and you’ve got a prize fight coming up. Time to tape up your knuckles and take out your aggression on the story’s knotted bits. Overly preachy villain? Bam, a gutshot to take his wind out. Malformed plot-lines? Skrak, a wicked cross that scatters their teeth across the stain-resistant cement. Mushy middle? Wap-wap-wap-wap, a flurry of undercuts to punish the soft flesh, and the bowels turn to water and the poison gushes out. You punish the knotted, sinewy flesh to a smooth, melt-in-your-mouth buttery consistency, which serves the double function of icing your knuckles and venting the anger and hurt and frustration you’re nursing from the draft.

(Funny sidenote: run a google image search for “Rocky punching meat” and you will find the above image, again and again, in varying color washes, resolutions, and sizes, like a bizarro Sylvester Stallone stained-glass mosaic, as if it were a painting from the 1300’s.)

Whatever tool you choose, the thing to remember is that the draft, as incredible as it may be (and it is incredible; for god’s sakes, you wrote a fargoing book, how many can claim that?), is not a finished thing. It’s a step along a path, the first few miles of a marathon, a pit stop at the moon on your way out to Mars. Whatever tool you use to get on with the fixing, you must wield it fearlessly, recklessly, even brutally.

Which is not to say you shouldn’t stop and take a moment to appreciate the draft, as imperfect as it may be. Do that. Put the pen down and appreciate for a moment the story you’ve built for the thing of beauty it is. Some of its imperfections will serve to make it perfect. Most of them will not. Stand back, have a drink, and bask in the magnificence of those imperfections.

Then put the story on the block and start lopping those imperfections off.

This weekly Re-Motivational post is part of Stream of Consciousness Saturday. Every Saturday, I use LindaGHill‘s prompt to refocus my efforts and evaluate my process, sometimes with productive results.

Antsy


It’s strange, having completed a draft and floating in this weird in-between phase. After months of having a daily writing goal, to suddenly be without one feels alien, like suddenly sprouting a third arm I’ve no idea what to do with. The time freed up is significant, to be sure, but more than the time, I’m distracted by the very lack of guidance. My brain is doing laps like a caffeinated hamster fleeing for its life from imaginary cats.

So I had to write something.

And I ended up coming here and writing nothing. I feel incredibly off kilter and at sea, having finished this latest draft. Like my creative energies have waned past a point that they cannot regenerate. Like I don’t know if I can go through all that again, even for the sake of editing this latest work.

Deep breath.

I don’t currently have any deadlines, and that’s okay.

I am allowed to be idle for a little while in between project phases. This restless feeling is probably normal, and probably necessary.

The world will not tumble off its axis, nor my head off my shoulders, because I didn’t write anything substantial today.

My draft, and indeed my brain, need this time for the dust to settle so that I can see where things lie with clear eyes before I come back with the editorial sledgehammers and wrecking bars to tear it all to pieces again.

But in the meantime, man. What am I going to do? I hear good things about knitting. Maybe I should learn to knit.

The Weekly Re-Motivator: Still Alive


Not sure if I’ve mentioned it before ’round these parts, but I’m something of a video game nerd. One of my favorites is Portal, which is not your typical first person shooter; it’s a sciencey puzzle game. With a science gun. That you use to do science. And survive.

Ahh, got nostalgic for a moment there, pardon me.

Anyway, the game features a somewhat insane rogue AI computer that tries to kill the protagonist, but — SPOILER ALERT (And man do I feel dumb typing a spoiler alert on a game that’s eight years old, but such is the internet) — you end up killing the computer instead. With science. Kind of. Then, during the end credits, the computer (who is not really dead, but is in fact still alive) sings a song to you (yeah, it’s that kind of game) about how even though you’ve destroyed the testing facility and reduced the AI to a shell of its former self, the experiments it was conducting have been a complete success, and that’s awesome.

It’s weird and charming and strangely catchy, and also it was written by the very very funny Jonathan Coulton, so there’s that.

Linda’s prompt for the week is “still,” and when I heard it, that song was the first thing that I heard of. Because I just finished my second novel’s first draft, and I realized that I feel a lot like I did when I finished my first novel’s first draft. In fact, both of those feels feel strikingly similar (I imagine) to the way GLaDOS feels at the end of Portal.

Let me try to relate the feeling.

You’ve spent months hammering away at the draft, banging away with your wordhammer at the anvil of your blank slate, and suddenly, almost without warning, it’s time to end it. And you pen an ending which is, truly, just awful. If you were a gymnast trying to wrap up a routine, this ending is you falling off the balance beam, smacking your face against the beam on the way down, faceplanting when you hit the mat, and giving a thumbs-up to the crowd wacthing in horrified silence to show that you’re okay despite the terrible tumble you took. And then your thumb falls off.

And then all emotion flees from you, like the tide rushing out ahead of a tsunami. You’ve accomplished something, but you’re not exactly sure what it was, and the cost has been tremendous. You look behind you and behold the burned and twisted wreckage of your passage.

But you’re still alive.

Very little went to plan, you didn’t really get the result you expected, and you definitely don’t have any idea if the thing you’ve created is any good. You feel like you should be happy. You are — kind of — but it’s mitigated by this sense of emptiness, this impassable gulf of whatnextitude. The emotions come crashing back in, all of them at once. Crushing you under their weight. Happiness. Sadness. Accomplishment. Dread.

But you’re still alive.

The factory is in ruins. Everything you thought your story was, and everything you thought you were as a writer, has been blasted to pieces. Salvageable pieces, pieces that look like they might fit back together somehow, but certainly not in the configuration you had before, and certainly not in any way that makes sense right now. Inwardly, secretly, in a dark corner of yourself that you don’t visit too often, you wonder if you can do it again, if you can face the tremendous task of picking up the pieces, cleaning up the wreckage, and going to work on the story again to shape it, mold it, make it right. It all seems too much, like you’ve been asked to clean up a landfill with a push broom.

But you’re still alive.

The work behind wasn’t pretty, and for that matter, neither is the work ahead.

But you’re still alive.

Which means it isn’t time to stop working yet.

This weekly Re-Motivational post is part of Stream of Consciousness Saturday. Every Saturday, I use LindaGHill‘s prompt to refocus my efforts and evaluate my process, sometimes with productive results.

8 Writer Excuses (That Are Total B.S.)


As I get closer and closer to the end of my project, it gets harder and harder to write. Like a magnet that simultaneously pulls you in and repels you, the finish line of the first draft is a daunting milestone in the life of a novel, one that looks impossibly bigger and bigger the closer you get to it: an alien obelisk growing out of the horizon of an uncharted planet that never actually seems to get any closer.

As such, it becomes easier and easier to make up excuses not to write, and those excuses become more and more reasonable-sounding.

Here are a few of them (not that I’ve used any of these myself during this project or any other, OF COURSE.) Eight, to be precise. Why eight? I don’t know. Eight is musical. Eight is my lucky number. Eight is also how many I happened to think of before I realized I was using this blog post as an excuse not to write.

So.

  1. I don’t have time. This is probably the easiest to claim and the easiest to dispel. Unless you’re one of the rarefied few doing this writing thing for a living, this is probably true on some level. (Then again, those rarefied few are long past making this excuse.) But the fact is, we all get the same 24 hours in the day, and time can be stolen in bits and snatches from any number of sources: lunch breaks, wasted time in front of the TV, hell, I’ve been known to forego an hour or so of sleep to get it done. The fact is: if it matters to you, you will find time or you will create it from the raw fabric of the universe.
  2. I’m just not inspired to write today. We tend to think that writing is a sort of magic, and on some level, it is: Where else does the average person get to play god like a writer? And on some level, some sort of inspiration is required, but not in the way we think. You need a decent (not awesome) idea, and you need the willingness to work at it, to stick your hands into the clay time and again, shaping it and molding it and firing it and destroying it to start again. That’s it. And some days, the writing does feel like the gods themselves are pushing your cursor around the page, spilling their divine wordseed through your brain and onto the page. But far more often, writing is a little bit like playing nose tackle: it’s a whole lot like getting your brains smashed in, again and again, and crawling back to take another one on the chin. To reiterate: inspiration may strike now and then, but you’re a whole lot more likely to be struck if you drape yourself in tinfoil and wander out in the storm carrying the biggest TV antenna you can find.
  3. I can’t write when I have xxxxx going on. Again, anybody could claim this at any time, really. Life happens to us all, bringing with it a stew of relationship difficulties, livelihood uncertainties, existential doubts, or, well, just name it, really. There’s always something going on that we could use as an excuse. And sometimes, to be fair, it’s a valid excuse. When your house has burned down or you’ve just lost your job, it’s maybe a good time to take some time off the writing project, because that sharknado will bleed through into your work. The thing to be wary of is allowing yourself to continue making this excuse beyond the time when it is reasonable to do so. Momentum matters, and this excuse will destroy your momentum if you let it.
  4. I’m not any good at writing. Well, pardon me for saying so, but who the hell is? Writing is a skill like any other. No budding musician picks up a guitar and starts shredding like Steve Vai. No wannabe singer just spontaneously spouts the perfect lyrics and harmonies one day while driving to work. This thing takes time, and the beginning writer is allowed — if not expected — to suck. It’s a thing to be embraced and accepted and forgotten about. We’re all toddlers that have been chucked into the deep end, and we’ll either figure out how to keep our heads above the water, or we’ll half-drown and be terrified of water for the rest of our lives.
  5. My idea isn’t going anywhere. Ideas are as wonderful and varied as the fishes of the sea; some of them have huge, smoke-belching jet engines, while others are lost puppies trembling in the thunderstorm. Some slide along under their own power for a while (but, really, THE POWER IS YOU) while others have to be dragged along by the wrist, kicking and screaming and whining every step of the way. But the fact is, if you’re not working on it (and as tempting as it is to think that thinking about it or outlining it or in any other way laying the groundwork for it counts as working on it, none of those things actually increase the idea in any way, none of them move it closer to the goal), then at best, it’s a tricked-out Bugatti sitting abandoned in a ditch. At worst, it’s a busted-out, multicolored hoopty sitting abandoned in a ditch. The constant, of course, is the ditch. Your idea won’t get out without some pushing.
  6. It’ll never sell. I’m probably unqualified to be dispensing this sort of advice, but I’ll do it anyway: if your primary concern for a story is whether or not it will sell, then maybe, I dunno, you need a new idea. What sells your story is that it’s your story, told in a way that only you can tell it. Plus — frankly — it probably won’t sell anyway. The market is a bloated jellyfish floating around on unpredictable currents; maybe your story will get snared in the tentacles and carried off to the promised land, maybe it won’t. But if you don’t love your idea, if you’re not burning to write it whether it sells or not, then the story is going to languish in the unpublishable depths, whether the jellyfish scoops it up or not.
  7. My idea isn’t original. Yeah, sorry, but this one is absolutely true. I’m one of those pessimists that feels every story has been told before, every arc has been explored, every wrench in the gears has already been thrown there, multiple times, by multiple monkeys. (See tvtropes.org if you don’t believe me.) The upside to all this is that it doesn’t matter. As I mentioned above, what sells a story — what people love about a story — is not the nuts and bolts of the story itself. That stuff should be practically invisible. What sells it is all the you-juices oozing out of all the nooks and crannies you build into the story. And that stuff only gets in there if — again — you love what you’re writing.
  8. I just don’t feel like it. Here’s where the real harsh truth sets in. Again, outside of the rarefied few, writing isn’t a job. It’s not something that people are depending on you to do, it’s not like paying your taxes or fixing that loose board in the back porch or taking the car in for an oil change. The world will keep on spinning, and you won’t go to jail or into the doghouse if you don’t write. But if you really don’t want to write — and that’s true for, I dunno, a week? A month? — then maybe — just maybe — it’s not that important to you, and maybe — just maybe — you ought to just save all of us the trouble and stop beating your head against this particular wall.

Now, look. I’m hardly an expert, but I do have about 300,000 words in various stages of completion between my second-draft first novel, my nearly completed first-draft second novel, and almost two years’ worth of drivel here at the blarg. Whether any of it is any good is a question for people smarter than me, but I have all that while scores and scads of people out there are just dreaming of writing someday. That’s something. And I certainly didn’t get it by listening to my excuses.

Speaking of which, it’s about time I take my own advice and go work on my project.

A Narrative Sugar Rush


Much of the process of writing is boring. Fun-boring, perhaps, the way that putting together a 1000-piece puzzle is fun if not YEAH LET’S GO FINISH THAT PUZZLE WOOO fun. You spend much of the time silently puzzling out the … puzzles … of how all the little fiddly bits fit together. If I want to have that character jump over a cliff to save his dog later in the novel, how do I foreshadow that moment earlier in the text? If that character has a deathly allergic reaction to oranges in chapter three, can I somehow twist that for the resolution in chapter twenty-seven?  My character seems to want to collect postcards from everywhere she visits by the end of chapter twelve… did I have her collecting the tongues of her vanquished foes instead in chapter eight? Better go back and revisit…

You slog through those moments, creating back story, laying foundations for the future, discovering odd little curiosities about your characters along the way, and meanwhile the story meanders forward not unlike a stream: a little cascade over rocks here, a long slow flow of calm water there, a spontaneous whirling eddy over here (not to be confused with Whirling Eddie, the circus performer)… but stories have a life of their own, and just as a somnambulant stream can turn into a vicious torrent with a summer storm, so too can a story surge to life with the proper impetus.

Like, oh, say, the hero deciding she’s had enough of the idiots around her spouting theoretical scientific mumbo-jumbo about time travel and alternate futures and the dangers of wandering through free-standing space-time portals without observing all applicable safety protocols, then running out of the safehouse she doesn’t believe is actually a safehouse, straight into the cold steel arms of one of the very robots the mad scientist was just warning her about.

Or, you know, something. Purely hypothetical, that. Definitely didn’t just write that in my new novel today, over lunch. Nope. No robots or mad scientists here. What are you looking at? Get away from my non-robot-involving, non-mad-scientist-featuring draft.

I wasn’t planning to write that moment today, but all of a sudden my hero decided she’d had enough of sitting around listening to exposition and decided to blow the story the fargo up by walking out of it (and of course, karmically, [is karmically a word?]) walking right into it.

I’ve enjoyed drafting the new novel, but today I couldn’t stop writing. Just like that moment where you can’t put the book down, I kept saying to myself, just one more sentence. Just one more paragraph. Just see what happens next. And I can’t wait for my next drafting session, wherein I’ll get to find out what does happen to my hero next. Because, while I have the general plot for the story mapped out, her getting captured by robots was not necessarily something I expected. Er, not captured by robots. She was, um. Inconvenienced. By… aphids. In her garden. Tomatoes. Very frustrating. No spoilers here.

But expected or not, I think you have to embrace these little detours when they crop up. Outlines are great, and having the end in mind is a fine way to craft a story, but I firmly believe that stories, like life, have minds of their own, and if authors don’t allow those stories a bit of leeway to stretch their legs and explore the side streets a little bit, well, you miss a lot of the fun along the way.

And, as always, I fully recognize that this particular diversion might suck. It might not work with the narrative as a whole. It might have to get cut completely from the book when I get down to the editing part. The sucky part. The I-want-to-kill-myself-with-white-out part.

But you can fix all that in post, as they say.

For now, it’s time to stop and smell the robots.

Roses. Smell the roses.

No robots here.

*hears the whir of servos*

*goes to investigate*