The Weekly Re-Motivator: To Business


If I could go back and give my previous self any advice about this whole writing thing, it’d be: treat your writing like a business.

See, I always thought I was the creative sort. And I guess I was, but for pretty much my entire twenties, I thought that creativity was this gift; this mystical, un-pin-down-able thing that I was just lucky to have. Now, I still believe that’s true — to a point — but I’m learning that there’s a lot more to creativity than the occasional kiss from the muse.

Because the problem with thinking that creativity is magic — that some people “just have it”, and others “just don’t” — is that one of two things happen. One: you don’t appreciate it, because, like a pile of cash from a wealthy uncle, it just fell in your lap, so you don’t really know its worth. Or two: if (but actually, when) it deserts you, you have no idea how to get it back. And while the muse may in fact carry a cell phone (she does in my as-yet-unpublished first novel), she certainly doesn’t give out her number.

But creativity isn’t magic. Or at least, it isn’t all magic. Creativity is like that kid who wanders around the neighborhood looking for other kids to play with. He doesn’t call in advance. He doesn’t send you a note to say he’s coming around. He just tools around on his bike looking for places to play and people to hang out with. And if you happen to be out in your yard playing when he shows up? Well, you’ll have the craziest afternoon of playing space baseball and ninja cowboys and Calvinball, until the kid has to go home and you have to go in to eat dinner. But if you aren’t out in your yard? That kid rolls right on by. He won’t knock on your door, he won’t peek in the window to see if you’re waiting for him — he’s got places to be and hell to raise with the other kids who are already outside.

Which is why, if you want to encourage him to visit, you have to spend some time playing in the yard, even when he’s not around.

This seems counter-intuitive. There’s no point playing in the yard by yourself, after all. The fun is in playing with a friend, in tapping into your collective imaginations and adventuring together through the boundless reaches of the imaginations of little kids. Playing by yourself is boring; what’s the fun in doing a backflip off a tree branch if nobody else is around to see it, or in throwing a ball over the house if you have to walk around the back to retrieve it?

But if the neighborhood kid doesn’t see you out there playing already, he isn’t taking time out of his day to see if you want to play. And creativity is just like that: if it doesn’t see you already working, already flexing your creative muscle, it’s not going to waste its time knocking on your brain to see if you want to make something awesome. The muse has places to be, novels and poems and stories and paintings and interpretive dances to inspire.

And that’s why we have to treat writing like a business.

mrw hd galaxy guide hitchhikers

You don’t do business when you feel like it: business needs doing with consistency, and pretty much all the time, or else the business dries up. When you treat writing like a business, you make time for it every day. You set aside time for it, and you protect that time like a mother bear protecting her young. You do the writing even when you don’t really feel like it, because if you don’t handle your business even when you don’t feel like it, you lose your business.

The unfortunate fact is, we don’t always feel creative. And it can be hard to force ourselves out into the yard to play when we’re just not feeling it.

But if this is a thing that matters — and I would argue that if you’re writing at all, or thinking about writing, then it matters to you at least a little bit — then we have to get out there anyway.

Because if we don’t? Well, the muse has plenty of other house calls she can make.

This weekly remotivational post is part of Stream of Consciousness Saturday. Every weekend, I use Linda G. Hill’s prompt to refocus my efforts and evaluate my process, sometimes with productive results.

The Weekly Re-Motivator:


Linda’s prompt for Stream-of-Consciousness Saturday this week is “-est”. Usually I like to find a single word or phrase using the prompt, but this week, when I plopped down to think of an -est word, the unusual happened.

Normally, I take the prompt and one of two things happens: either a single word hits me right away and, like the moon drifting across the face of the sun, immediately eclipses any other ideas, or a different moon drifts across the same sun and blocks out everything, and I sit there, unable to think of a single way to interpret the prompt, for hours. But not today. Today my brain is a slowly-spreading pile of gasoline, and the prompt is the casually-tossed cigarette of a black-clad action hero.

Too many words to choose from, so I’m gonna use as many as I can.

Our creativity, like the heavens, is inestimable, full of wonders we can hardly imagine, if we only have the courage to explore it — unfortunately, so many of us never do.

Our forebears in America were compelled to go west; partially out of a dissatisfaction with the way things were, partially for the promise that the unexplored country held. The artist needs more than a little bit of that wanderlust, of that westward yearning; the artist satisfied with where he’s at is an artist who stops pushing his boundaries.

Pushing the boundaries, though? When it goes well, it’s a(n) euphoric love fest. The ideas come fast and fresh, blowing through your hair (or in my case, across your dome) like the top’s down in your mid-life-crisis-mobile. But there’s no guarantee it goes well, as any writer will attest; and when it does go poorly, as inevitably it will, the whole affair can feel like the universe’s cruel jest. Every idea falls flat, every word feels forced; some days it’s all you can do to keep putting one word after the other.

But because it matters to you, you persist. And maybe you ingest some liquid courage or some chemical inspiration to kickstart the process, but one way or another, you keep on pushing your Sisyphesian boulder along. (Lest we forget, momentum matters.) Because you know that if you stop moving, if you bog down and leave the work for another day, one day quickly turns into another, which turns into another, and then, like a fetid pool, your creativity begins to fester, and even the stuff that looked good a few weeks ago begins to rot.

Still, the brain is a muscle much like any other, and a little rest brings it back to full functionality. Invest in a day off here and there, and somehow or other, the muses will wander their way back to the dark corners of your mind and drive your storytelling anew for a few more days. But it’s a foolish artist who relies on the muse too much: her magic is intoxicating and enticing as a desert mirage and just as fleeting.

The better way — the safe way — the only way, in fact, that works for more than a few weeks — is to establish the habit. Work for it. You don’t eat an elephant all in one sitting, you do it a little bit at a time, working day after day, checking your westward expansion by the stars overhead, the words on the page, the story twisting in your gut. Gestating. Improving, getting stronger with time, even if you can’t always tell quite how at the time. You keep writing. You keep pushing. And eventually, maybe, you bring your creation, squalling and covered in phlegm and gore, into the world.

Is this the best way to do it?

Hell if I know.

Writing is nothing if not an experimental flight in an experimental aircraft with an experimental pilot. Each and every element is a test.

But it feels good when it’s working.

Image result for just keep writing

This weekly remotivational post is part of Stream of Consciousness Saturday. Every weekend, I use Linda G. Hill’s prompt to refocus my efforts and evaluate my process, sometimes with productive results.

Fly Away


I’ve had to kill more than a few flies over the past few days.

Part of it, I think, is that the little buggers feel the end of summer coming on, and they’re trying to get indoors before the cooler weather comes. And part of it, of course, owes to the fact that the building I now work in was built in the 70s and shows every sign of it, down to the poor ventilation and the likely hundreds of nests and colonies in the walls. My room is always host to some six-legged creature or other, and this week, it’s been flies.

Which are the hardest things to deal with, it turns out. Mosquitoes you can catch in a closed fist. Bees drone along and then hover in space. But not flies. Flies catapult themselves through the air like UFOs powered by technology that shatters physics.

I remember reading once upon a time that flies have all kinds of extra sensory organs — from their tiny little antennae to the hair-like structures on their legs and body to their 800-faceted eyes — which make them one of nature’s most talented getaway artists. They end up with the reflexes of a cat that can see into the future, so that you’re always just a snap too slow, you always seem to strike the air just behind them. It’s almost as if they can sense that you’re about to swat them, and they leap out of the way.

Turns out, the actual air pressure created by your rapidly descending hands is sufficient to push the little critters out of the way; in other words, the act itself of swatting at the fly increases the fly’s odds of escape. The only way to counteract this is to anticipate where the fly is going to jump to and try clapping your hands at that spot, rather than aiming at the fly itself.

Which is a mug’s game, right? You can’t predict which way a fly is going to jump, any more than you can predict which way a flipped coin will land or which face a tossed die will fall on.

Still, guessing — even guessing wrong — gives you better odds than striking straight at the thing itself.

And there’s metaphors here, aren’t there? Life is a moving target, and all that. And by the time you think you’ve drawn a good bead on something, it’s moved along and you’re swiping at the empty air.

Sure feels like that lately, anyway. Working on this new story, it feels like the real thing — the good stuff, the soft, nougaty center of this idea — is buzzing around my head, lighting here on a bookcase, there on a lamp, occasionally on the skin of my scalp. But every time I try to nail the thing down, it flits away effortlessly, and I can almost hear its tiny, incessant insectoid laughter. And I bang my head away against some weak facsimile of the story I want to write and curse the muse for not dropping any of her glittery inspiration turdlets in my direction.

But then I strike off in a totally new direction; rather than trying to write the story I thought I was writing, I make a hard left and take the story in a new direction, and for a few blessed days at least, I get to bottle the lightning. I trap the fly between my hands and work gleefully while it bangs itself silly trying to escape.

And of course, it does. It escapes again. You can’t hold onto these things any more than you can hold on to a fistful of the ocean.

But you keep grabbing onto it all the same, as long as the story cries out to be told.

So if you’ll excuse me, I’ll be flailing around like an insane person trying to swat this storyfly.

The Weekly Re-Motivator:An Accumulation of Oddities


If your house is anything like mine, the stuff just sort of seems to accumulate. (Doubly or maybe exponentially true if you have kids, and doubly exponentially if those kids are particularly young.) You see this or that shiny doodad, and you think, gosh,the kids would just love that, and because we live in America we buy the thing. Or a loving and well-meaning grandparent will make a gift of some battery-powered monstrosity that belches out Christmas music if it detects movement within a square mile. Or the kids themselves will bring home toys covered in foreign guck and another kid’s nose slime. (How do they get these toys away from other kids, I wonder? My kids can sense it — and immediately pitch a fit — if I so much as touch a stray eye from a long-lost mister Potato head doll.)

But even without kids, it happens. You’re at the mall for some reason, and you think, that’s a nice looking shirt. I wear shirts. Let me give some of my money for that thing. Even though you need another shirt like your kids need another toy. Or you pick up another fancy running gizmo or some inspirational book of quotes or an odd lamp you like the look of.

And it just adds up. It’s not a bad thing, per se. But with so much stuff, it becomes easy to lose track of things. Easy to take things for granted.

hoarders

And if you’re not careful, the same thing can happen to your stories. For me, this usually comes in the form of a sentence, half-formed in my mind, that goes something like: wouldn’t it be cool if…

this minor inconvenience character turned out to be related to the main villain?

…the bad guys stole the thing that the good guys need to make their lives work?

…the mentor character’s cat starts phasing forward and backward in time?

All of which are fine and interesting and may well reach the final cut. Unfortunately, the mind, like the house cat that indiscriminately murders local fauna and deposits them on the doorstep, also drops off less-inspired idea corpses like…

There should totally be a paper-and-pen motif in this chapter.

Maybe the villain should have an electric puppy.

Feathers. Feathers everywhere.

Problem is, in the heat of a daily word-count grinding session, the gems are indistinguishable from the crystallized turds. You see them float past on the shelf of consciousness, think, oh, sure, that works for my story, and into the story sausage they go.

And again, that’s not a bad thing per se.

But just like the stuff that piles up in your house, this crap accumulates and chokes off a good story. Before you know it, you’re struggling to pick a clean path through your story, its every spare passageway littered with the half-formed iterations of these little oddities that, like the snot-caked stormtrooper my kid brought home the other day, you have no idea where they came from.

The little curiosities are a powerful spice, fascinating and interesting in moderation, overpowering and inedible if overused. Which means that, just like every now and then you have to go through the house and purge all the junk that no longer brings you joy, so, too, does a story in subsequent drafts need a brutal bit of spring cleaning.

The tricky thing, of course, is making sure you don’t accidentally put a priceless heirloom out on the curb by mistake.

This weekly remotivational post is part of Stream of Consciousness Saturday. Every weekend, I use Linda G. Hill’s prompt to refocus my efforts and evaluate my process, sometimes with productive results.

The Weekly Re-Motivator: Press Your Luck


There was this show, pretty big-time in the 80s, called Press Your Luck. My dad absolutely loved this show, and so did I: it was basically a run-of-the-mill pure luck-based game where you spin a wheel to win cash and prizes. No skill involved as I remember (except for that one guy who memorized the pattern of the game board and won literally tens of thousands of dollars before they booted him). Just push your button and take your chances.

In retrospect, I’m not sure why we loved this show so much, except for one thing: the Whammies. Every game show of the era had its way to rob you of everything you had won in a moment’s bad luck — the bankrupt slice on the Wheel of Fortune, the wager-what-you-will spots on the Jeopardy board. Press Your Luck had the Whammy. Now, the Whammy took your money, but it was worse than that. The Whammy was this little turd-looking gnomelet in a banana-colored superhero cape who, when you hit the wrong square on the board, would swoop in and take your money. Not because he was a thief, but because he was an idiotic asshole. He’d drive a car in, lose control, and wipe out, taking your cash with him. He’d fly in from the sky, come in too hot, and punch a hole through the ground, and your cash would drain out.

But there was no great equalizer to this game. You couldn’t rely on trivia knowledge to save you from the Whammy. No amount of literary or linguistic savvy would ward him off. (Come to think of it, the show had female Whammies, too — which was actually rather gender-conscious of them for the time, though having a female turdlet character is a dubious gain for the women’s movement). If you wanted to win, you had to brave the Whammy.

I never realized what a perfect metaphor for life this show was. As prepared as you might be, if you want to achieve anything, you have to brave the Whammy. You could write the best book, be the most talented actor, paint the best picture, or, to quote a certain presidential hopeful, “have the best words,” and no small part of your success is still going to hinge on luck.

The Whammy of the real world might not take your money, but he (or she!) might very well take your dignity, your hope, your self-esteem, your dreams.

Luckily, the real world is not Press Your Luck, and we have our pockets literally bulging with free spins and re-spins — if we only have the guts to press the button.

 

 

This weekly remotivational post is part of Stream of Consciousness Saturday. Every weekend, I use Linda G. Hill’s prompt to refocus my efforts and evaluate my process, sometimes with productive results.